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Specialized service

UI/UX Design & Product Design

Code Huddle designs SaaS, web and mobile products — UX research, wireframes, Figma prototypes and design systems — and builds them with the same team, so designs survive handoff. Recent work includes House Hint, an AI-assisted real estate matching app, and My Property Organiser, a portfolio tool for property investors.

UX ResearchFigmaDesign SystemsAccessibilityConversion Optimization

Capability map

What we design, build, and improve

Code Huddle's design team creates digital products that users find intuitive and businesses find profitable. We combine rigorous UX research with modern visual design to deliver interfaces that convert, retain, and delight. Every design we ship is developer-ready and backed by a robust design system.

01

UX Research & User Testing

User interviews, usability testing, heuristic evaluations, and competitor analysis. We validate design decisions with real user data, not assumptions.

02

Wireframing & Prototyping

Low and high-fidelity wireframes in Figma. Interactive prototypes for stakeholder sign-off and user testing before any code is written.

03

Visual Design & UI

Pixel-perfect, on-brand visual design that follows modern design principles. Dark/light mode, responsive layouts, and micro-interactions that delight.

04

Design System Development

Scalable component libraries in Figma with tokens, variants, and auto-layout. Developer handoff with complete specs, interactions, and Storybook integration.

05

Accessibility (WCAG 2.1 AA)

Inclusive design that meets WCAG 2.1 AA standards. Color contrast, keyboard navigation, ARIA labeling, and screen reader compatibility built in from the start.

06

Conversion Rate Optimization

Data-driven design improvements to landing pages, onboarding flows, and checkout funnels. A/B test designs and implement winners with measurable conversion uplift.

Delivery model

A visible path from uncertainty to production

  1. 01

    Frame the decision

    Clarify the user outcome, commercial goal, constraints, inherited systems, and unknowns worth testing first.

  2. 02

    Design the system

    Shape the experience, architecture, integrations, release boundary, acceptance criteria, and operating model.

  3. 03

    Ship with evidence

    Deliver reviewable increments with testing, demonstrations, production telemetry, documentation, and handover.

Commercial model

Scope and cost follow uncertainty

Defined outcomes can use milestones. Evolving products are usually better served by transparent team capacity. Estimates follow discovery of workflows, integrations, constraints, and acceptance criteria.

Engineering judgment

Tradeoffs stay explicit

Build versus buy, delivery speed, operating cost, security, maintainability, migration, and technical ambition are discussed as product decisions—not hidden implementation details.

Where this fits

Common product situations

  1. 01New SaaS product design from scratch
  2. 02UX redesign of existing product
  3. 03Design system creation for engineering team
  4. 04Landing page optimization for conversions
  5. 05Mobile app UI/UX design
  6. 06Enterprise dashboard design

Technology choices

Selected for the system—not the trend

The final stack follows product constraints, team capability, integration boundaries, security, scale, and long-term ownership.

FigmaFigJamStorybookFramerAdobe Creative SuiteHotjarMazeOptimal WorkshopTailwind CSSRadix UIShadcn/ui

Evidence related to UI/UX Design

Explore product stories with related architecture, workflows, and delivery decisions.

Questions before starting

The details buyers usually need

Our design and engineering teams work in close collaboration. Designers produce developer-ready Figma specifications with tokens, interactive states, and responsive breakpoints. Frontend engineers then translate those decisions into accessible, high-fidelity React interfaces.

We design for all breakpoints (mobile 375px, tablet 768px, desktop 1440px, 4K) in a single Figma file using components and auto-layout. Mobile design follows platform conventions (iOS Human Interface Guidelines, Material Design 3) for each respective platform.